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Answer by FoxInFlame for How do I keep the rotation of a player when teleporting them?

You can use the Yaw, and the Pitch the player is looking at. The yaw is the rotation on the y-axis, and when you look straight North it is set to 0. The pitch is the up-down-axis, and when you look straight ahead, it is set to 0.You can see the Pitch and Yaw, if you do F3, in-game.


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